๐ŸŒฒ Wild Forest Perks Explained โœจ

We reworked our Perks system!

๐ŸŒฒ Wild Forest Perks Explained โœจ

๐Ÿ”ฎ What Are Perks?

Perks are special passive abilities that unlock randomly as your Units rank up to Epic, Legendary, and Mystic ranks. Perks provide tactical depth to those higher rarities.

๐Ÿ’ก Tip: Each new rank starting from Epic unlocks one additional Perk.

๐Ÿง  How Do Perks Work?

Every time your Unit ranks up beyond Epic, it receives a random Perk based on the following rarity chances:

  • โšช Grey (Common) - 60%
  • ๐ŸŸข Green (Uncommon) - 30%
  • ๐Ÿ”ต Blue (Rare) - 10%
๐Ÿ’ก Tip: The higher the rarity, the more powerful the Perk! If you wanna compete, you need a GOOD ONE ;)

๐Ÿ†™ Rank-Up Perk Rules

When you create a Legendary or Mystic Unit, the game considers the Perks of the 4 Epic Units used in the process:

๐ŸŽฒ The first Perk is randomly selected from those 4 Units.

    • If all 4 have different Perks โ†’ each has a 25% chance.
    • If some Perks repeat โ†’ their chance increases.
    • If all 4 have the same Perk โ†’ it's a 100% guaranteed drop.

๐ŸŽฒ The second Perk is completely random, regardless of the Units used.

Perks add strategic depth, build diversity, and extra power to your high-ranking Units. Experiment, combine, and soon* โ€” customize even more!

๐Ÿ’ก Tip: Soon you'll be able to re-roll Perks for any unit by paying a fee (based on unit rarity). You can also lock Perks you want to keep (each lock has a cost). The Re-Roll process is instant, can be repeated unlimited times, and is done directly on the unit screen.

Launch expected end of April
๐Ÿ—“๐Ÿ”œ

๐Ÿ“œ All Wild Forest Perks (Current List)

โš ๏ธ All Perk effects and stats are subject to change:
For the latest info, please check
Whitepaper
Name Image Rarity Bonus
Critical Damage Critical Damage Common/Rare/Uncommon 8-22% chance to deal 2x damage
Giant Killer Giant Killer Common/Rare/Uncommon +2-8% max health damage
Dodge Dodge Common/Rare/Uncommon 8-22% chance to dodge attacks
Thunder God Thunder God Common/Rare/Uncommon Hits 4 targets with lightning
Explosive Cure Explosive Cure Common/Rare/Uncommon Explodes, healing allies (9-27%)
Ice Arrows Ice Arrows Common/Rare/Uncommon Slows target by 6-12%, stacks 5x
Explosive Shells Explosive Shells Common/Rare/Uncommon Projectile explodes, 6-14% damage
Dual Strike Dual Strike Common/Rare/Uncommon Hits 1 additional target (37-109%)
Flame Power Flame Power Common/Rare/Uncommon Burning Ground radius increases 26โ€“50%
Poison Dart Poison Dart Common/Rare/Uncommon Poison deals 2-4% max health/sec for 3sec
Jack-in-the-Box Jack-in-the-Box Common/Rare/Uncommon Explodes on death, deals 37-109%
Splash Splash Common/Rare/Uncommon Attacks closest units (6.9-14.9%)
Repair Kit Repair Kit Common/Rare/Uncommon Regenerates Armor (8-20% per sec)
Vampirism Vampirism Common/Rare/Uncommon Restores 7-17% of damage dealt
Armor Destroyer Armor Destroyer Common / Uncommon / Rare Deals Armor and HP damage (28-60%)
Reaper Reaper Common / Uncommon / Rare +13-25% damage to unarmored targets
Piercing Damage Piercing Damage Common / Uncommon / Rare Ignores Armor, deals 28-60%
Artillery Shell Artillery Shell Common / Uncommon / Rare Increases speed and splash radius
Big Shield Big Shield Common / Uncommon / Rare Blocks 19-37% ranged damage
Poison Blast Poison Blast Common / Uncommon / Rare Poisons, dealing 1-2% max health/sec for 5sec
Super Blast Super Blast Common / Uncommon / Rare Increases the blast radius by 39-75%.
Fire Blast Fire Blast Common / Uncommon / Rare Leaves burning ground (2-6% dmg)
Gambling Rage Gambling Rage Common / Uncommon / Rare Increases damage and attack speed
Shot Charge Shot Charge Common / Uncommon / Rare Stuns enemies, radius 6-12%
Massive Healing Massive Healing Common / Uncommon / Rare Heals all nearby allies (12-22%)
Armored Armored Common / Uncommon / Rare +27-37% Armor based on health
Vitality Vitality Common / Uncommon / Rare Increases health by 22-30%
Aggression Aggression Common / Uncommon / Rare Increases damage by 12-20%
Fortified Fortified Common / Uncommon / Rare Increases Armor by 57-85%
Great Blessing Great Blessing Common / Uncommon / Rare Heals Paladin (13-25%)
Skilled Healer Skilled Healer Common / Uncommon / Rare Increases cure rate by 33-45%
Great Sword Great Sword Common / Uncommon / Rare Increases attack radius by 55-75%
Fire Range Fire Range Common / Uncommon / Rare Increases attack range by 27-37%
Siege Siege Common / Uncommon / Rare +55-75% damage to buildings

๐ŸŒฒ Wild Forest is a Free-to-Play Real-Time Strategy Game. Download now, follow us on Twitter, and join our Discord.