Meet Wild Forest Units!😱

In Wild Forest, we've got a bunch of cool units ready to team up with you in battles.

Meet Wild Forest Units!😱

⚠️ Note: Unit's stats stated in showcase videos may not reflect the latest Balance Patch Updates.

For the most accurate and up-to-date information, always refer to the in-game data, please.

TIER 1

Swordsman

A strong melee warrior with a high reserve of health, but little damage. Attacks ground targets.

  • League: 1
  • Type: Melee
  • Traits: Attack Ground, Shield
  • Movement: Ground
  • Attack speed: Normal
  • Movement speed: Normal
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Archer

It's a ranged unit with high attack speed and damage. Not very fast and with low health, he is easy prey for fast and armored opponents.

  • League: 1
  • Type: Range
  • Traits: Attack Air & Ground
  • Movement: Ground
  • Attack speed: Fast
  • Movement speed: Slow
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/0:09

Spearman

A melee unit with penetrating damage. Good against armored enemies and buildings. The question is, how does the Spearman use the spear so well with just one eye?

  • League: 2
  • Type: Melee
  • Traits: Attack Ground, Piercing Damage
  • Movement: Ground
  • Attack speed: Slow
  • Movement speed: Normal
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Skeleton

It is a cheap melee unit. Their power is in their quantity! Players can create many Skeletons and control the map. Some say they're all bones but we feel there's some meat to them in numbers.

  • League: 3
  • Type: Melee
  • Traits: Attack Ground
  • Movement: Ground
  • Attack speed: Fast
  • Movement speed: Fast
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Glider

A flying ranged unit. Low health and damage are compensated by mobility and unattainability for melee opponents. Hates being called a flying squirrel or bat.

  • League: 3
  • Type: Range
  • Traits: Attack Air & Ground
  • Movement: Air
  • Attack speed: Normal
  • Movement speed: Normal
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Pyromancer

Ranged unit with area attack. It attacks only on the ground, and sets the ground on fire at the site of the explosion for a short time, dealing damage to opponents.

  • League: 4
  • Type: Range
  • Traits: Attack Ground, Burning Ground, Splash
  • Movement: Ground
  • Attack speed: Slow
  • Movement speed: Normal
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Double Toads

A pair of warrior-brothers who can attack while in motion. Effective against both ground and airborne targets.

  • League: 5
  • Type: Range
  • Traits: Attack Air & Ground, Attack on Move
  • Movement: Ground
  • Attack speed: Normal
  • Movement speed: Normal
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Rogue

A very fast melee unit with high damage and a low health reserve. The true cloak and dagger knight.

  • League: 6
  • Type: Melee
  • Traits: Attack Ground, Dash
  • Movement: Ground
  • Attack speed: Fast
  • Movement speed: Fast
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Shotgunner

A ranged unit armed with an ancient musket. His attacks throw the enemy back. This unit is most useful against melee units. What do you think happened to his other leg tho?

  • League: 7
  • Type: Range
  • Traits: Attack Air & Ground, Stun
  • Movement: Ground
  • Attack speed: Normal
  • Movement speed: Slow
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Healer

Light Warrior Support. Treats allies but for reasons of conscience does not attack enemies. The medic + attack strategy has been a time-tested strategy for RTS games.

  • League: 7
  • Type: Range
  • Traits: Healing, No attack
  • Movement: Ground
  • Healing range: Far distance
  • Healing speed: Slow
  • Movement speed: Slow
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Burner

Ranged unit. Attacks in a continuous stream, doing frequent small damage. Damage increases over time.

  • League: 8
  • Type: Range
  • Traits: Attack Air & Ground, Increasing Damage
  • Movement: Ground
  • Attack speed: Fast
  • Movement speed: Normal
0:00
/0:15

Сrossbowman

It is a range unit, that has a rare, but powerful attack - Piercing DAMAGE. It doesn't only have piercing damage, this unit has PIERCING EYES too!

  • League: 8
  • Type: Range
  • Traits: Attack Air & Ground, Piercing Damage
  • Movement: Ground
  • Attack speed: Slow
  • Movement speed: Normal
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/0:12

Inker

It blinds enemies with every attack, reducing their range and night vision. Even buildings are affected, making tower attacks much safer. Blindness lasts 3 seconds - enough time to strike from the shadows.

  • League: 9
  • Type: Range
  • Traits: Blinds, Reduces Range & Vision
  • Movement: Ground
  • Attack speed: Fast
  • Movement speed: 10
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Painmancer

This Tier I ranged unit brings dark magic to your army: Blocks enemy healing and Marks enemies, increasing the damage they take

  • League: 10
  • Type: Ranged
  • Traits: Attack Air/Ground, Antiheal, Marking
  • Movement: Ground
  • Attack speed: Medium
  • Movement speed: Medium
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TIER 2

Knight

Charge into battle with this tough, speedy warrior! He's got loads of health and deals great damage to ground foes. Watch him take on multiple enemies at once! His splash attacks hit several enemies at once.

  • League: 1
  • Type: Melee
  • Traits: Attack Ground, Shield, Splash
  • Movement: Ground
  • Attack speed: Normal
  • Movement speed: Normal
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/0:37

Sniper

Ranged unit with very long range and high damage. Your long-range combat ace! Ready to rock with a large attack range that hits ground and sky targets.

It has low health, moves very slowly, and needs to be trained before firing. For sure it's a bit on the slow side, but who needs speed when you've got precision?

  • League: 1
  • Type: Long Range
  • Traits: Attack Air & Ground
  • Movement: Ground
  • Attack speed: Slow
  • Movement speed: Slow
0:00
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Ninja

Meet our agile fast melee unit with very high damage - the Ninja! With lightning-fast teleportation, it surprises enemies and evades every third attack. Has a 30% chance to dodge an opponent's attack. Easily do outmaneuvering your opponents with Ninja's stealthy techniques!

  • League: 2
  • Type: Melee
  • Traits: Attack Ground, Blink, Dodge
  • Movement: Ground
  • Attack speed: Fast
  • Movement speed: Fast
0:00
/0:18

Paladin

A melee unit with high health. Each attack on the enemy heals the surrounding allies. Heals allies, but not yourself.

  • League: 3
  • Type: Melee
  • Traits: Attack Ground, Shield, Splash Healing Attack
  • Movement: Ground
  • Attack speed: Normal
  • Movement speed: Normal
0:00
/0:15

Bomb

A disposable warrior and explosive game-changer! This unit explodes on contact or when defeated, dealing colossal damage in a large radius. This bombshell brings an explosive twist to the battlefield!

  • League: 4
  • Type: Melee
  • Traits: Explosion Death, No attack
  • Movement: Ground
  • Attack speed: Normal
  • Movement speed: Normal
0:00
/0:07

Thundercaster

It’s a ranged unit that brings a stunning surprise - with every third attack, leaving your opponent shocked for 1 second! Get ready for some thunder gameplay!

  • League: 5
  • Type: Range
  • Traits: Attack Air & Ground, Bouncing attack, Piercing Damage
  • Movement: Ground
  • Attack speed: Fast
  • Movement speed: Normal
0:00
/0:10

Pigcopter

Air warrior with good damage, but low health. Only attacks ground targets! He was an air pirate when he was younger.

  • League: 5
  • Type: Range
  • Traits: Attack Ground, Shield, Splash
  • Movement: Air
  • Attack speed: Normal
  • Movement speed: Normal
0:00
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Witch

This unit attacks from a distance and puts a Poison on enemies. When they're poisoned, they take damage over time and move at half speed.

  • League: 6
  • Type: Range
  • Traits: Attack Air & Ground, Poison, Slow
  • Movement: Ground
  • Attack speed: Normal
  • Movement speed: Slow
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Harlequin

He's a melee fighter armed with a big hammer. When he hits, it makes enemies move slower by half! Got any cool combos in mind to team up with him?

  • League: 7
  • Type: Melee
  • Traits: Attack Ground, Slow, Splash
  • Movement: Ground
  • Attack speed: Normal
  • Movement speed: Normal
0:00
/0:11

Wallbreaker

Ranged unit with a large reach and slow movement speed. Only attacks the ground. Fires slow projectiles with a large kill radius.

  • League: 8
  • Type: Long Range
  • Traits: Attack Ground, Splash
  • Movement: Ground
  • Attack speed: Slow
  • Movement speed: Slow
0:00
/0:10


Fugumaru

This unit has a unique ability - Reflective Counter, it reflects all direct ranged attacks right back at enemies. Great for countering long-range and air units!

  • League: 9
  • Type: Melee
  • Traits: Reflect ranged attacks
  • Movement: Наземный (Ground)
  • Attack speed: Slow
  • Movement speed: 10
0:00
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Mistress

Mistress is a melee control unit built to disrupt enemy formations and eliminate key backline targets. Her power comes not from raw damage, but from pulling crucial enemies out of position and creating chaos on the battlefield.

  • Type: Melee
  • Traits: Lasso, Fiery Trail
  • Movement: Ground
  • Attack speed: Normal
  • Movement speed: Normal
🔥 Meet the New Unit: Mistress
Mistress is a melee control unit built to disrupt enemy formations and eliminate key backline targets. Her power comes not from raw damage, but from pulling crucial enemies out of position and creating chaos on the battlefield. 📌 Key Facts * Tier 2 unit * Ground, melee, medium durability & damage * Pull range: 25


TIER 3

Juggernaut

Our strong bear is a melee fighter with high damage and lots of health. A real powerhouse!

  • League: 2
  • Type: Melee
  • Traits: Attack Ground, Shield
  • Movement: Ground
  • Attack speed: Normal
  • Movement speed: Normal
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Tank

A strong unit of long-range combat with great damage. It can attack while in motion, though only ground targets.

  • League: 4
  • Type: Range
  • Traits: Attack Ground, Shield, Splash
  • Movement: Ground
  • Attack speed: Normal
  • Movement speed: Normal
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/0:11

Blood Hunter

A melee unit has a Blood Sense ability that allows it to see through the fog of war against enemy units with less than 30% health.

  • League: 6
  • Type: Melee
  • Traits: Attack Ground, Blood Rage, Blood Sense
  • Movement: Ground
  • Attack speed: Normal
  • Movement speed: Fast
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Gunship

A ranged air unit that attacks 3 targets at once. Can only attack ground targets.

  • League: 9
  • Type: Range
  • Traits: Attack Ground, Multiple targets
  • Movement: Air
  • Attack speed: Normal
  • Movement speed: Slow
0:00
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Drumkeeper

Drumkeeper is a Tier III melee support unit with unique abilities centered around damage mitigation and team-wide attack bonuses. He’s not here to do the heavy lifting alone — his power multiplies when surrounded by allies.

  • League: 10
  • Type: Melee
  • Traits: AoE Resistance; Protective Aura; Battle Rhythm
  • Movement: Ground
  • Attack speed: Slow
  • Movement speed: Medium
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