Meet Wild Forest Units!
In Wild Forest, we've got a bunch of cool units ready to team up with you in battles.


⚠️ Note: Unit's stats stated in showcase videos may not reflect the latest Balance Patch Updates.
For the most accurate and up-to-date information, always refer to the in-game data, please.
TIER 1
Swordsman
A strong melee warrior with a high reserve of health, but little damage. Attacks ground targets.
- League: 1
- Type: Melee
- Traits: Attack Ground, Shield
- Movement: Ground
- Mana Cost: 5
- Attack speed: Normal
- Movement speed: Normal
Archer
It's a ranged unit with high attack speed and damage. Not very fast and with low health, he is easy prey for fast and armored opponents.
- League: 1
- Type: Range
- Traits: Attack Air & Ground
- Movement: Ground
- Mana Cost: 5
- Attack speed: Fast
- Movement speed: Slow
Spearman
A melee unit with penetrating damage. Good against armored enemies and buildings. The question is, how does the Spearman use the spear so well with just one eye?
- League: 2
- Type: Melee
- Traits: Attack Ground, Piercing Damage
- Movement: Ground
- Mana Cost: 7
- Attack speed: Slow
- Movement speed: Normal
Skeleton
It is a cheap melee unit. Their power is in their quantity! Players can create many Skeletons and control the map. Some say they're all bones but we feel there's some meat to them in numbers.
- League: 3
- Type: Melee
- Traits: Attack Ground
- Movement: Ground
- Mana Cost: 2
- Attack speed: Fast
- Movement speed: Fast
Glider
A flying ranged unit. Low health and damage are compensated by mobility and unattainability for melee opponents. Hates being called a flying squirrel or bat.
- League: 3
- Type: Range
- Traits: Attack Air & Ground
- Movement: Air
- Mana Cost: 5
- Attack speed: Normal
- Movement speed: Normal
Pyromancer
Ranged unit with area attack. It attacks only on the ground, and sets the ground on fire at the site of the explosion for a short time, dealing damage to opponents.
- League: 4
- Type: Range
- Traits: Attack Ground, Burning Ground, Splash
- Movement: Ground
- Mana Cost: 7
- Attack speed: Slow
- Movement speed: Normal
Double Toads
A pair of warrior-brothers who can attack while in motion. Effective against both ground and airborne targets.
- League: 5
- Type: Range
- Traits: Attack Air & Ground, Attack on Move
- Movement: Ground
- Mana Cost: 6
- Attack speed: Normal
- Movement speed: Normal
Rogue
A very fast melee unit with high damage and a low health reserve. The true cloak and dagger knight.
- League: 6
- Type: Melee
- Traits: Attack Ground, Dash
- Movement: Ground
- Mana Cost: 6
- Attack speed: Fast
- Movement speed: Fast
Shotgunner
A ranged unit armed with an ancient musket. His attacks throw the enemy back. This unit is most useful against melee units. What do you think happened to his other leg tho?
- League: 7
- Type: Range
- Traits: Attack Air & Ground, Stun
- Movement: Ground
- Mana Cost: 5
- Attack speed: Normal
- Movement speed: Slow
Healer
Light Warrior Support. Treats allies but for reasons of conscience does not attack enemies. The medic + attack strategy has been a time-tested strategy for RTS games.
- League: 7
- Type: Range
- Traits: Healing, No attack
- Movement: Ground
- Mana Cost: 6
- Healing range: Far distance
- Healing speed: Slow
- Movement speed: Slow
Burner
Ranged unit. Attacks in a continuous stream, doing frequent small damage. Damage increases over time.
- League: 8
- Type: Range
- Traits: Attack Air & Ground, Increasing Damage
- Movement: Ground
- Mana Cost: 5
- Attack speed: Fast
- Movement speed: Normal
Сrossbowman
It is a range unit, that has a rare, but powerful attack - Piercing DAMAGE. It doesn't only have piercing damage, this unit has PIERCING EYES too!
- League: 8
- Type: Range
- Traits: Attack Air & Ground, Piercing Damage
- Movement: Ground
- Mana Cost: 7
- Attack speed: Slow
- Movement speed: Normal
Inker
It blinds enemies with every attack, reducing their range and night vision. Even buildings are affected, making tower attacks much safer. Blindness lasts 3 seconds - enough time to strike from the shadows.
- League: 9
- Type: Range
- Traits: Blinds, Reduces Range & Vision
- Movement: Ground
- Mana Cost: 6
- Attack speed: Fast
- Movement speed: 10
TIER 2
Knight
Charge into battle with this tough, speedy warrior! He's got loads of health and deals great damage to ground foes. Watch him take on multiple enemies at once! His splash attacks hit several enemies at once.
- League: 1
- Type: Melee
- Traits: Attack Ground, Shield, Splash
- Movement: Ground
- Mana Cost: 13
- Attack speed: Normal
- Movement speed: Normal
Sniper
Ranged unit with very long range and high damage. Your long-range combat ace! Ready to rock with a large attack range that hits ground and sky targets.
It has low health, moves very slowly, and needs to be trained before firing. For sure it's a bit on the slow side, but who needs speed when you've got precision?
- League: 1
- Type: Long Range
- Traits: Attack Air & Ground
- Movement: Ground
- Mana Cost: 14
- Attack speed: Slow
- Movement speed: Slow
Ninja
Meet our agile fast melee unit with very high damage - the Ninja! With lightning-fast teleportation, it surprises enemies and evades every third attack. Has a 30% chance to dodge an opponent's attack. Easily do outmaneuvering your opponents with Ninja's stealthy techniques!
- League: 2
- Type: Melee
- Traits: Attack Ground, Blink, Dodge
- Movement: Ground
- Mana Cost: 12
- Attack speed: Fast
- Movement speed: Fast
Paladin
A melee unit with high health. Each attack on the enemy heals the surrounding allies. Heals allies, but not yourself.
- League: 3
- Type: Melee
- Traits: Attack Ground, Shield, Splash Healing Attack
- Movement: Ground
- Mana Cost: 13
- Attack speed: Normal
- Movement speed: Normal
Bomb
A disposable warrior and explosive game-changer! This unit explodes on contact or when defeated, dealing colossal damage in a large radius. This bombshell brings an explosive twist to the battlefield!
- League: 4
- Type: Melee
- Traits: Explosion Death, No attack
- Movement: Ground
- Mana Cost: 12
- Attack speed: Normal
- Movement speed: Normal
Thundercaster
It’s a ranged unit that brings a stunning surprise - with every third attack, leaving your opponent shocked for 1 second! Get ready for some thunder gameplay!
- League: 5
- Type: Range
- Traits: Attack Air & Ground, Bouncing attack, Piercing Damage
- Movement: Ground
- Mana Cost: 13
- Attack speed: Fast
- Movement speed: Normal
Pigcopter
Air warrior with good damage, but low health. Only attacks ground targets! He was an air pirate when he was younger.
- League: 5
- Type: Range
- Traits: Attack Ground, Shield, Splash
- Movement: Air
- Mana Cost: 13
- Attack speed: Normal
- Movement speed: Normal
Witch
This unit attacks from a distance and puts a Poison on enemies. When they're poisoned, they take damage over time and move at half speed.
- League: 6
- Type: Range
- Traits: Attack Air & Ground, Poison, Slow
- Movement: Ground
- Mana Cost: 12
- Attack speed: Normal
- Movement speed: Slow
Harlequin
He's a melee fighter armed with a big hammer. When he hits, it makes enemies move slower by half! Got any cool combos in mind to team up with him?
- League: 7
- Type: Melee
- Traits: Attack Ground, Slow, Splash
- Movement: Ground
- Mana Cost: 11
- Attack speed: Normal
- Movement speed: Normal
Wallbreaker
Ranged unit with a large reach and slow movement speed. Only attacks the ground. Fires slow projectiles with a large kill radius.
- League: 8
- Type: Long Range
- Traits: Attack Ground, Splash
- Movement: Ground
- Mana Cost: 12
- Attack speed: Slow
- Movement speed: Slow
Fugumaru
This unit has a unique ability - Reflective Counter, it reflects all direct ranged attacks right back at enemies. Great for countering long-range and air units!
- League: 9
- Type: Melee
- Traits: Reflect ranged attacks
- Movement: Наземный (Ground)
- Mana Cost: 15
- Attack speed: Slow
- Movement speed: 10
TIER 3
Juggernaut
Our strong bear is a melee fighter with high damage and lots of health. A real powerhouse!
- League: 2
- Type: Melee
- Traits: Attack Ground, Shield
- Movement: Ground
- Mana Cost: 18
- Attack speed: Normal
- Movement speed: Normal
Tank
A strong unit of long-range combat with great damage. It can attack while in motion, though only ground targets.
- League: 4
- Type: Range
- Traits: Attack Ground, Shield, Splash
- Movement: Ground
- Mana Cost: 18
- Attack speed: Normal
- Movement speed: Normal
Blood Hunter
A melee unit has a Blood Sense ability that allows it to see through the fog of war against enemy units with less than 30% health.
- League: 6
- Type: Melee
- Traits: Attack Ground, Blood Rage, Blood Sense
- Movement: Ground
- Mana Cost: 18
- Attack speed: Normal
- Movement speed: Fast